import Player from "../model/player/player.js";

export let a = 0;


let player = new Player();
let p = new Player();
player.totalExp = p.totalExp = 10;

// for (let i = 0; i <= 1000; i++) {
// 	player.totalExp = i;
// 	console.log(i + ' ' + player.level + ' ' + player.exp + '/' + player.leverMaxExp);
// }

console.log(player.currentHp);
console.log(player.attackPower);
console.log(player.hit(p));


